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Enemies

Enemy data is sourced from the Spire Codex API, using the English /api/monsters endpoint.

Summary

  • Total enemies: 115
  • By type: Boss: 15, Elite: 18, Normal: 82

Enemy Table

Image Enemy Type HP Act Encounters Moves Pattern
Ceremonial Beast Ceremonial Beast Boss 252 (Asc 262) Act 1 - Overgrowth Ceremonial Beast Stamp: Buff; Plow: Attack + Buff (18 (Asc 20) dmg); Stun: Stun; +3 more Stamp -> Plow -> repeat
Crusher Crusher Boss 209 (Asc 219) Act 2 - Hive Kaiser Crab Thrash: Attack (12 (Asc 14) dmg); Enlarging Strike: Attack (4 dmg); Bug Sting: Attack + Debuff (6x2 (Asc 7x2) dmg); +2 more Thrash -> Enlarging Strike -> Bug Sting -> Adapt -> Guarded Strike -> repeat
Doormaker Doormaker Boss 489 (Asc 512) Act 3 - Glory The Doormaker Dramatic Open: Summon; Hunger: Attack (30 (Asc 35) dmg); Scrutiny: Attack (24 (Asc 26) dmg); +1 more Dramatic Open -> Hunger -> Scrutiny -> Grasp -> repeat
Kin Follower Kin Follower Boss 58-59 (Asc 62-63) Act 1 - Overgrowth The Kin Quick Slash: Attack (5 dmg); Boomerang: Attack (2x2 dmg); Power Dance: Buff Power Dance -> Quick Slash -> Boomerang -> repeat
Kin Priest Kin Priest Boss 190 (Asc 199) Act 1 - Overgrowth The Kin Orb Of Frailty: Attack + Debuff (8 (Asc 9) dmg); Orb Of Weakness: Attack + Debuff (8 (Asc 9) dmg); Beam: Attack (3x3 dmg); +1 more Orb Of Frailty -> Orb Of Weakness -> Beam -> Ritual -> repeat
Knowledge Demon Knowledge Demon Boss 379 (Asc 399) Act 2 - Hive Knowledge Demon Curse of Knowledge: Debuff; Slap: Attack (17 (Asc 18) dmg); Knowledge Overwhelming: Attack (8x3 (Asc 9x3) dmg); +1 more Starts: Curse of Knowledge -> Slap -> Knowledge Overwhelming -> Ponder; then conditional: Curse of Knowledge (if curse of knowledge counter = 3)
Lagavulin Matriarch Lagavulin Matriarch Boss 222 (Asc 233) Act 1 - Underdocks Lagavulin Matriarch Sleep: Sleep; Slash: Attack (19 (Asc 21) dmg); Slash2: Attack + Defend (12 (Asc 14) dmg, 12 block); +2 more Starts with Sleep
Queen Queen Boss 400 (Asc 419) Act 3 - Glory Queen Puppet Strings: Debuff; Your Mine: Debuff; Burn Bright for Me: Buff + Defend (20 block); +3 more Starts: Puppet Strings -> Your Mine; then conditional: Burn Bright for Me (if does not have amalgam died) / Off with Your Head (if has amalgam died); then conditional: Burn Bright for Me (if does not have amalgam died) / Off with Your Head (if has amalgam died)
Rocket Rocket Boss 199 (Asc 209) Act 2 - Hive Kaiser Crab Targeting Reticle: Attack (3 (Asc 4) dmg); Precision Beam: Attack (18 (Asc 20) dmg); Charge Up: Buff; +2 more Targeting Reticle -> Precision Beam -> Charge Up -> Laser -> Recharge -> repeat
Soul Fysh Soul Fysh Boss 211 (Asc 221) Act 1 - Underdocks Soul Fysh Beckon: Status; De-Gas: Attack (16 (Asc 17) dmg); Gaze: Attack + Status (7 (Asc 8) dmg); +2 more Beckon -> De-Gas -> Gaze -> Fade -> Scream -> repeat
Test Subject #C14 Test Subject #C14 Boss - Act 3 - Glory Test Subject Respawn: Heal + Buff; Bite: Attack (20 (Asc 22) dmg); Skull Bash: Attack + Debuff (14 (Asc 16) dmg); +4 more Starts: Bite -> Skull Bash; then conditional: Multi Claw (if respawns = 2)
The Insatiable The Insatiable Boss 321 (Asc 341) Act 2 - Hive The Insatiable Liquify Ground: Buff + Status; Thrash Move 1: Attack (8x2 (Asc 9x2) dmg); Thrash Move 2: Attack (8x2 (Asc 9x2) dmg); +2 more Liquify Ground -> Thrash Move 1 -> Lunging Bite -> Salivate -> Thrash Move 2 -> repeat
Torch Head Amalgam Torch Head Amalgam Boss 199 (Asc 211) Act 3 - Glory Queen Tackle 1: Attack (18 (Asc 19) dmg); Tackle 2: Attack (18 (Asc 19) dmg); Beam: Attack (8x3 dmg); +2 more Tackle 1 -> Tackle 2 -> Beam -> Tackle 3 -> Tackle 4 -> repeat
Vantom Vantom Boss 173 (Asc 183) Act 1 - Overgrowth Vantom Ink Blot: Attack (7 (Asc 8) dmg); Inky Lance: Attack (6x2 (Asc 7x2) dmg); Dismember: Attack + Status (27 (Asc 30) dmg); +1 more Ink Blot -> Inky Lance -> Dismember -> Prepare -> repeat
Waterfall Giant Waterfall Giant Boss 240 (Asc 250) Act 1 - Underdocks Waterfall Giant Pressurize: Buff; Stomp: Attack + Debuff + Buff (15 (Asc 16) dmg); Ram: Attack + Buff (10 (Asc 11) dmg); +5 more Pressurize -> Stomp -> Ram -> Siphon -> Pressure Gun -> Pressure Up -> repeat
Bygone Effigy Bygone Effigy Elite 127 (Asc 132) Act 1 - Overgrowth Bygone Effigy Initial Sleep: Sleep; Wake: Buff; Sleep: Sleep; +1 more Initial Sleep -> Wake -> Slashes -> repeat
Byrdonis Byrdonis Elite 81-84 (Asc 90) Act 1 - Overgrowth Byrdonis Peck: Attack (3x3 (Asc 4x3) dmg); Swoop: Attack (17 (Asc 19) dmg) Swoop -> Peck -> repeat
Decimillipede Decimillipede Elite 40-46 (Asc 46-52) - - Writhe: Attack (5x2 (Asc 6x2) dmg); Bulk: Attack + Buff (6 (Asc 7) dmg); Constrict: Attack + Debuff (8 (Asc 9) dmg); +2 more -
Decimillipede Segment (Back) Decimillipede Segment (Back) Elite 40-46 (Asc 46-52) Act 2 - Hive The Decimillipede Writhe: Attack (5x2 (Asc 6x2) dmg); Bulk: Attack + Buff (6 (Asc 7) dmg); Constrict: Attack + Debuff (8 (Asc 9) dmg); +2 more -
Decimillipede Segment (Front) Decimillipede Segment (Front) Elite 40-46 (Asc 46-52) Act 2 - Hive The Decimillipede Writhe: Attack (5x2 (Asc 6x2) dmg); Bulk: Attack + Buff (6 (Asc 7) dmg); Constrict: Attack + Debuff (8 (Asc 9) dmg); +2 more -
Decimillipede Segment (Middle) Decimillipede Segment (Middle) Elite 40-46 (Asc 46-52) Act 2 - Hive The Decimillipede Writhe: Attack (5x2 (Asc 6x2) dmg); Bulk: Attack + Buff (6 (Asc 7) dmg); Constrict: Attack + Debuff (8 (Asc 9) dmg); +2 more -
Entomancer Entomancer Elite 145 (Asc 155) Act 2 - Hive Entomancer Pheromone Spit: Buff; Beeeees!: Attack (3x7 dmg); Spear!: Attack (18 (Asc 20) dmg) Always uses Beeeees!
Flail Knight Flail Knight Elite 101 (Asc 108) Act 3 - Glory Knight Gang War Chant: Buff; Flail: Attack (9x2 (Asc 10x2) dmg); Ram: Attack (15 (Asc 17) dmg) Starts with Ram
Infested Prism Infested Prism Elite 200 (Asc 215) Act 2 - Hive Infested Prism Jab: Attack (22 (Asc 24) dmg); Radiate: Attack + Defend (16 (Asc 18) dmg, 16 block); Whirlwind: Attack (9x3 (Asc 10x3) dmg); +1 more Jab -> Radiate -> Whirlwind -> Pulsate -> repeat
Magi Knight Magi Knight Elite 82 (Asc 89) Act 3 - Glory Knight Gang First Power Shield: Attack + Defend (6 (Asc 7) dmg, 5 block); Dampen: Debuff; Prep: Defend (5 block); +2 more First Power Shield -> Dampen -> Ram -> Prep -> Magic Bomb -> repeat
Mecha Knight Mecha Knight Elite 300 (Asc 320) Act 3 - Glory Mecha Knight Charge: Attack (25 (Asc 30) dmg); Flamethrower: Status; Windup: Defend + Buff (15 block); +1 more Charge -> Flamethrower -> Windup -> Heavy Cleave -> repeat
Phantasmal Gardener Phantasmal Gardener Elite 26-31 (Asc 27-32) Act 1 - Underdocks Phantasmal Gardeners Bite: Attack (5 dmg); Lash: Attack (7 dmg); Flail: Attack (1x3 dmg); +1 more then conditional: Flail (if in first slot) / Bite (if in second slot) / Lash (if in third slot) / Enlarge (if in fourth slot)
Phrog Parasite Phrog Parasite Elite 61-64 (Asc 66-68) Act 1 - Overgrowth Phrog Parasite Infect: Status; Lash: Attack (4x4 (Asc 5x4) dmg) Starts: Infect -> Lash
Skulking Colony Skulking Colony Elite 70 (Asc 75) Act 1 - Underdocks Skulking Colony Smash: Attack (12 (Asc 13) dmg); Zoom: Attack + Defend (14 (Asc 16) dmg, 10 block); Inertia: Attack + Buff (9 (Asc 11) dmg); +1 more Smash -> Zoom -> Inertia -> Piercing Stabs -> repeat
Soul Nexus Soul Nexus Elite 234 (Asc 254) Act 3 - Glory Soul Nexus Soul Burn: Attack (29 (Asc 31) dmg); Maelstrom: Attack (6x4 (Asc 7x4) dmg); Drain Life: Attack + Debuff (18 (Asc 19) dmg) Starts with Soul Burn; then random: Soul Burn (no repeat), Maelstrom (no repeat), Drain Life (no repeat)
Spectral Knight Spectral Knight Elite 93 (Asc 97) Act 3 - Glory Knight Gang Hex: Debuff; Soul Slash: Attack (15 (Asc 17) dmg); Soul Flame: Attack (3x3 (Asc 4x3) dmg) Starts: Hex -> Soul Slash
Terror Eel Terror Eel Elite 140 (Asc 150) Act 1 - Underdocks Terror Eel Crash: Attack (16 (Asc 18) dmg); Thrashmove: Attack + Buff (3x3 (Asc 4x3) dmg); Stun: Stun; +1 more Crash -> Thrashmove -> repeat
Wriggler Wriggler Elite 17-21 (Asc 18-22) Act 1 - Overgrowth Phrog Parasite, Wrigglers Nasty Bite: Attack (6 (Asc 7) dmg); Wriggle: Buff + Status; Spawned: Stun -
Assassin Raider Assassin Raider Normal 18-23 (Asc 19-24) Act 1 - Overgrowth Ruby Raiders Killshot: Attack (11 (Asc 12) dmg) Always uses Killshot
Axe Raider Axe Raider Normal 20-22 (Asc 21-23) Act 1 - Overgrowth Ruby Raiders Swing 1: Attack + Defend (5 (Asc 6) dmg, 5 block); Swing 2: Attack + Defend (5 (Asc 6) dmg, 5 block); Big Swing: Attack (12 (Asc 13) dmg) Swing 1 -> Swing 2 -> Big Swing -> repeat
Axebot Axebot Normal 40-44 (Asc 42-46) Act 3 - Glory Bot Buddies Boot Up: Defend + Buff (10 block); The One-Two: Attack (5x2 (Asc 6x2) dmg); Sharpen: Buff; +1 more Starts with Boot Up
Battle Friend V1.0 Battle Friend V1.0 Normal 75 - Battleworn Dummy Nothing: Unknown -
Battle Friend V2.0 Battle Friend V2.0 Normal 150 - Battleworn Dummy Nothing: Unknown -
Battle Friend V3.0 Battle Friend V3.0 Normal 300 - Battleworn Dummy Nothing: Unknown -
Bowlbug (Egg) Bowlbug (Egg) Normal 21-22 (Asc 23-24) Act 2 - Hive Bowlbug Swarm, Bowlbugs Bite: Attack + Defend (7 (Asc 8) dmg, 7 block) Always uses Bite
Bowlbug (Nectar) Bowlbug (Nectar) Normal 35-38 (Asc 36-39) Act 2 - Hive Bowlbug Swarm, Bowlbugs Thrash: Attack (3 dmg); Buff: Buff; Thrash: Attack (3 dmg) Thrash -> Buff -> Thrash -> repeat
Bowlbug (Rock) Bowlbug (Rock) Normal 45-48 (Asc 46-49) Act 2 - Hive Bowlbug Swarm, Bowlbugs, Slumber Party Headbutt: Attack (15 (Asc 16) dmg); Dizzy: Stun Starts with Headbutt
Bowlbug (Silk) Bowlbug (Silk) Normal 40-43 (Asc 41-44) Act 2 - Hive Bowlbug Swarm, Slumber Party Trash: Attack (4x2 (Asc 5x2) dmg); Toxic Spit: Debuff -
Brute Raider Brute Raider Normal 30-33 (Asc 31-34) Act 1 - Overgrowth Ruby Raiders Beat: Attack (7 (Asc 8) dmg); Roar: Buff Always uses Beat
Byrdpip Byrdpip Normal 9999 - - Nothing: Unknown -
Calcified Cultist Calcified Cultist Normal 38-41 (Asc 39-42) Act 1 - Underdocks Cultists, Underdocks Wildlife Incantation: Buff; Dark Strike: Attack (9 (Asc 11) dmg) Always uses Incantation
Chomper Chomper Normal 60-64 (Asc 63-67) Act 2 - Hive An Automaton Pair, Tunneling Twosome Clamp: Attack (8x2 (Asc 9x2) dmg); Screech: Status -
Corpse Slug Corpse Slug Normal 25-27 (Asc 27-29) Act 1 - Underdocks Corpse Slugs, Many Corpse Slugs Whip Slap: Attack (3x2 dmg); Glomp: Attack (8 (Asc 9) dmg); Goop: Debuff -
Crossbow Raider Crossbow Raider Normal 18-21 (Asc 19-22) Act 1 - Overgrowth Ruby Raiders Fire!: Attack (14 (Asc 16) dmg); Reload: Defend (3 block) -
Cubex Construct Cubex Construct Normal 65 (Asc 70) Act 1 - Overgrowth, Act 3 - Glory Construct Menagerie, Cubex Construct Charge Up: Buff; Repeater: Attack + Buff (7 (Asc 8) dmg); Repeater Move 2: Attack + Buff (7 (Asc 8) dmg); +2 more Charge Up -> Repeater -> Repeater Move 2 -> Expel Blast -> repeat
Damp Cultist Damp Cultist Normal 51-53 (Asc 52-54) Act 1 - Underdocks Cultists Incantation: Buff; Dark Strike: Attack (1 (Asc 3) dmg) Always uses Incantation
Devoted Sculptor Devoted Sculptor Normal 162 (Asc 172) Act 3 - Glory Devoted Sculptor Forbidden Incantation: Buff; Savage: Attack (12 (Asc 15) dmg) Always uses Forbidden Incantation
Exoskeleton Exoskeleton Normal 24-28 (Asc 25-29) Act 2 - Hive Exoskeletons, Many Exoskeletons Skitter: Attack (1x3 dmg); Mandible: Attack (8 (Asc 9) dmg); Enrage: Buff then random: Skitter (no repeat), Mandible (no repeat); then conditional: Skitter (if in first slot) / Mandible (if in second slot) / Enrage (if in third slot) / Rand (if in fourth slot)
Eye With Teeth Eye With Teeth Normal 6 Act 1 - Overgrowth Fogmog Distract: Status Always uses Distract
Fabricator Fabricator Normal 150 (Asc 155) Act 3 - Glory Fabricator Fabricate: Summon; Fabricating Strike: Attack + Summon (18 (Asc 21) dmg); Disintegrate: Attack (11 (Asc 13) dmg) then random: Fabricate, Fabricating Strike; then conditional: Rand (if can fabricate) / Disintegrate (if cannot fabricate)
Fat Gremlin Fat Gremlin Normal 13-17 (Asc 14-18) Act 1 - Underdocks Two Gremlins in a Trenchcoat Spawned: Stun; Flee: Escape Always uses Spawned
Flyconid Flyconid Normal 47-49 (Asc 51-53) Act 1 - Overgrowth Overgrowth Flora, Shroom and Slime Vulnerable Spores: Debuff (8 (Asc 9) dmg); Frail Spores: Attack + Debuff (8 (Asc 9) dmg); Smash: Attack (11 (Asc 12) dmg) -
Fogmog Fogmog Normal 74 (Asc 78) Act 1 - Overgrowth Fogmog Illusion: Summon; Swipe: Attack + Buff (8 (Asc 9) dmg); Swipe Random: Attack + Buff (8 (Asc 9) dmg); +1 more Starts with Illusion, then random: Swipe Random (no repeat, 40%), Headbutt (no repeat, 60%)
Fossil Stalker Fossil Stalker Normal 51-53 (Asc 54-56) Act 1 - Underdocks Fossil Stalker Tackle: Attack + Debuff (9 (Asc 11) dmg); Latch: Attack (12 (Asc 14) dmg); Lash: Attack (3x2 (Asc 4x2) dmg) Starts with Latch
Frog Knight Frog Knight Normal 191 (Asc 199) Act 3 - Glory Frog Knight For the Queen: Buff; Strike Down Evil: Attack (21 (Asc 23) dmg); Tongue Lash: Attack + Debuff (13 (Asc 14) dmg); +1 more Starts: Tongue Lash -> Strike Down Evil -> For the Queen; then conditional: Tongue Lash (if HasBeetleCharged || CurrentHp >= MaxHp / 2) / Beetle Charge (if !HasBeetleCharged && CurrentHp < MaxHp / 2)
Fuzzy Wurm Crawler Fuzzy Wurm Crawler Normal 55-57 (Asc 58-59) Act 1 - Overgrowth Fuzzy Wurm Crawler, Overgrowth Crawlers First Acid Goop: Attack (4 (Asc 6) dmg); Acid Goop: Attack (4 (Asc 6) dmg); Inhale: Buff Always uses First Acid Goop
Gas Bomb Gas Bomb Normal 7 (Asc 8) Act 1 - Underdocks Evil Gas Explode: Special (8 (Asc 9) dmg) Always uses Explode
Globe Head Globe Head Normal 148 (Asc 158) Act 3 - Glory A Lone Globe Head Thunder Strike: Attack (6x3 (Asc 7x3) dmg); Shocking Slap: Attack + Debuff (13 (Asc 14) dmg); Galvanic Burst: Attack + Buff (16 (Asc 17) dmg) Shocking Slap -> Thunder Strike -> Galvanic Burst -> repeat
Gremlin Merc Gremlin Merc Normal 47-49 (Asc 51-53) Act 1 - Underdocks Two Gremlins in a Trenchcoat Gimme: Attack (7x2 (Asc 8x2) dmg); Double Smash: Attack + Debuff (6x2 (Asc 7x2) dmg); Hehe: Attack + Buff (8 (Asc 9) dmg) Gimme -> Double Smash -> Hehe -> repeat
Guardbot Guardbot Normal 16-20 (Asc 17-21) - - Guard: Defend (15 block) Always uses Guard
Haunted Ship Haunted Ship Normal 63 (Asc 67) Act 1 - Underdocks Haunted Ship Ramming Speed: Attack + Debuff (10 (Asc 11) dmg); Swipe: Attack (13 (Asc 14) dmg); Stomp: Attack (4x3 (Asc 5x3) dmg); +1 more Starts with Haunt
Hunter Killer Hunter Killer Normal 121 (Asc 126) Act 2 - Hive Hunter Killer Tenderizing Goop: Debuff; Bite: Attack (17 (Asc 19) dmg); Puncture: Attack (7x3 (Asc 8x3) dmg) Starts with Tenderizing Goop
Inklet Inklet Normal 11-17 (Asc 12-18) Act 1 - Overgrowth Inklets Jab: Attack (3 (Asc 4) dmg); Whirlwind: Attack (2x3 (Asc 3x3) dmg); Piercing Gaze: Attack (10 (Asc 11) dmg) Starts: Whirlwind -> Jab; then random: Jab, Whirlwind (no repeat); then random: Piercing Gaze (no repeat), Whirlwind (no repeat)
Leaf Slime (M) Leaf Slime (M) Normal 32-35 (Asc 33-36) Act 1 - Overgrowth Group of Slimes, Shroom and Slime, Strangler and Friend, Swarm of Slimes Clump Shot: Attack (8 (Asc 9) dmg); Sticky Shot: Status Sticky Shot -> Clump Shot -> repeat
Leaf Slime (S) Leaf Slime (S) Normal 11-15 (Asc 12-16) Act 1 - Overgrowth Group of Slimes, Strangler and Friend, Swarm of Slimes Butt: Attack (3 (Asc 4) dmg); Goop: Status -
Living Fog Living Fog Normal 80 (Asc 82) Act 1 - Underdocks Evil Gas Advanced Gas: Attack + Debuff (8 (Asc 9) dmg); Bloat: Attack + Summon (5 (Asc 6) dmg); Super Gas Blast: Attack (8 (Asc 9) dmg) Advanced Gas -> Bloat -> Super Gas Blast -> repeat
Living Shield Living Shield Normal 55 (Asc 65) Act 3 - Glory Turret Operator Shield Slam: Attack (6 dmg); Smash: Attack + Buff (16 (Asc 18) dmg) Starts with Shield Slam; then conditional: Shield Slam (if has allies) / Smash (if no allies)
Louse Progenitor Louse Progenitor Normal 134-136 (Asc 138-141) Act 2 - Hive Louse Progenitor Web Cannon: Attack + Debuff (9 (Asc 10) dmg); Pounce: Attack (14 (Asc 16) dmg); Curl and Grow: Defend + Buff (14 block) Always uses Web Cannon
Mawler Mawler Normal 72 (Asc 76) Act 1 - Overgrowth Mawler Rip and Tear: Attack (14 (Asc 16) dmg); Roar: Debuff; Claw: Attack (4x2 (Asc 5x2) dmg) Starts with Claw; then random: Rip and Tear (no repeat), Roar (once), Claw (no repeat)
Mysterious Knight Mysterious Knight Normal 101 (Asc 108) - Mysterious Knight War Chant: Buff; Flail: Attack (9x2 (Asc 10x2) dmg); Ram: Attack (15 (Asc 17) dmg) -
Myte Myte Normal 61-67 (Asc 64-69) Act 2 - Hive Mass of Mytes Toxic Cornucopia: Status; Bite: Attack (13 (Asc 15) dmg); Suck: Attack + Buff (4 (Asc 6) dmg) then conditional: Toxic Cornucopia (if in first slot) / Suck (if in second slot)
Nibbit Nibbit Normal 42-46 (Asc 44-48) Act 1 - Overgrowth A Lone Nibbit, A Pair of Nibbits Butt: Attack (12 (Asc 13) dmg); Slice: Attack + Defend (6 (Asc 7) dmg, 5 block); Hiss: Buff then conditional: Butt (if alone) / Hiss (if not in front) / Slice (if in front)
Noisebot Noisebot Normal 18-23 (Asc 19-24) - - Noise: Status Always uses Noise
Osty Osty Normal 1 - - Nothing: Unknown -
Ovicopter Ovicopter Normal 124-130 (Asc 126-132) Act 2 - Hive Ovicopter Lay Eggs: Summon; Smash: Attack (16 (Asc 17) dmg); Tenderizer: Attack + Debuff (7 (Asc 8) dmg); +1 more Starts: Lay Eggs -> Smash -> Tenderizer; then conditional: Lay Eggs (if can lay) / Nutritional Paste (if cannot lay)
Owl Magistrate Owl Magistrate Normal 234 (Asc 243) Act 3 - Glory Owl Magistrate Magistrate Scrutiny: Attack (16 (Asc 17) dmg); Peck Assault: Attack (4x6 dmg); Judicial Flight: Buff; +1 more Magistrate Scrutiny -> Peck Assault -> Judicial Flight -> Verdict -> repeat
Pael's Legion Pael's Legion Normal 9999 - - Nothing: Unknown -
Parafright Parafright Normal 21 - - Slam: Attack (16 (Asc 17) dmg) Always uses Slam
Punch Construct Punch Construct Normal 55 (Asc 60) Act 1 - Underdocks, Act 3 - Glory Construct Menagerie, Punch Construct, Punch Constructs READY: Defend (10 block); Strong Punch: Attack (14 (Asc 16) dmg); Fast Punch: Attack + Debuff (5x2 (Asc 6x2) dmg) -
Scroll of Biting Scroll of Biting Normal 31-38 (Asc 32-39) Act 3 - Glory Many Scrolls of Biting, Scrolls of Biting Chomp: Attack (14 (Asc 16) dmg); Chew: Attack (5x2 (Asc 6x2) dmg); More Teeth: Buff -
Seapunk Seapunk Normal 44-46 (Asc 47-49) Act 1 - Underdocks Seapunk, Underdocks Wildlife Sea Kick: Attack (11 (Asc 13) dmg); Spinning Kick: Attack (2x4 dmg); Bubble Burp: Buff + Defend (7 block) Sea Kick -> Spinning Kick -> Bubble Burp -> repeat
Sewer Clam Sewer Clam Normal 56 (Asc 58) Act 1 - Underdocks Sewer Clam Pressurize: Buff; Jet: Attack (10 (Asc 11) dmg) -
Shrinker Beetle Shrinker Beetle Normal 38-40 (Asc 40-42) Act 1 - Overgrowth Overgrowth Crawlers, Shrinker Beetle Shrinker: Debuff; Chomp: Attack (7 (Asc 8) dmg); Stomp: Attack (13 (Asc 14) dmg) Shrinker -> Chomp -> Stomp -> repeat
Slimed Berserker Slimed Berserker Normal 266 (Asc 276) Act 3 - Glory Slimed Berserker Vomit Ichor: Status; Leeching Hug: Debuff + Buff; Smother: Attack (30 (Asc 33) dmg); +1 more Always uses Vomit Ichor
Slithering Strangler Slithering Strangler Normal 53-55 (Asc 54-56) Act 1 - Overgrowth Strangler and Friend Constrict: Debuff; Twack: Attack + Defend (7 (Asc 8) dmg, 5 block); Lash: Attack (12 (Asc 13) dmg) Starts with Constrict
Sludge Spinner Sludge Spinner Normal 37-39 (Asc 41-42) Act 1 - Underdocks Sludge Spinner Oil Spray: Attack + Debuff (8 (Asc 9) dmg); Slam: Attack (11 (Asc 12) dmg); Rage: Attack + Buff (6 (Asc 7) dmg) Starts with Oil Spray
Slumbering Beetle Slumbering Beetle Normal 86 (Asc 89) Act 2 - Hive Slumber Party Snore: Sleep; Roll Out: Attack + Buff (16 (Asc 18) dmg) Starts with Snore
Snapping Jaxfruit Snapping Jaxfruit Normal 31-33 (Asc 34-36) Act 1 - Overgrowth Overgrowth Flora, Strangler and Friend Energy Orb: Attack + Buff (3 (Asc 4) dmg) Always uses Energy Orb
Sneaky Gremlin Sneaky Gremlin Normal 10-14 (Asc 11-15) Act 1 - Underdocks Two Gremlins in a Trenchcoat Spawned: Stun; Tackle: Attack (9 (Asc 10) dmg) Always uses Spawned
Spiny Toad Spiny Toad Normal 116-119 (Asc 121-124) Act 2 - Hive Spiny Toad Protruding Spikes: Buff; Spike Explosion: Attack (23 (Asc 25) dmg); Tongue Lash: Attack (17 (Asc 19) dmg) Protruding Spikes -> Spike Explosion -> Tongue Lash -> repeat
Stabbot Stabbot Normal 18-23 (Asc 19-24) - - Stab: Attack + Debuff (11 (Asc 12) dmg) Always uses Stab
The Adversary Mk 1 The Adversary Mk 1 Normal 100 - - Smash: Attack (12 dmg); Beam: Attack (15 dmg); Barrage: Attack + Buff (8x2 dmg) Smash -> Beam -> Barrage -> repeat
The Adversary Mk 2 The Adversary Mk 2 Normal 200 (Asc 200) - - Bash: Attack (13 dmg); Flame Beam: Attack (16 dmg); Barrage: Attack + Buff (9x2 dmg) Bash -> Flame Beam -> Barrage -> repeat
The Adversary Mk 3 The Adversary Mk 3 Normal 300 (Asc 300) - - Crash: Attack (15 dmg); Flame Beam: Attack (18 dmg); Barrage: Attack + Buff (10x2 dmg) Crash -> Flame Beam -> Barrage -> repeat
The Architect The Architect Normal 9999 - The Architect Nothing: Unknown Always uses Nothing
The Forgotten The Forgotten Normal 106 (Asc 111) Act 3 - Glory Lost and Forgotten Miasma: Debuff + Defend + Buff (8 block); Dread: Attack Always uses Miasma
The Lost The Lost Normal 93 (Asc 99) Act 3 - Glory Lost and Forgotten Debilitating Smog: Debuff + Buff; Eye Lasers: Attack (4x2 (Asc 5x2) dmg) Always uses Debilitating Smog
The Merchant??? The Merchant??? Normal 165 (Asc 175) - The Merchant??? Swipe: Attack (13 (Asc 15) dmg); Spew Coins: Attack (2 dmg); Throw Relic: Attack + Debuff (9 (Asc 10) dmg); +1 more Starts with Swipe
The Obscura The Obscura Normal 123 (Asc 129) Act 2 - Hive The Obscura Illusion: Summon; Piercing Gaze: Attack (10 (Asc 11) dmg); Sail: Buff; +1 more Starts with Illusion
Thieving Hopper Thieving Hopper Normal 79 (Asc 84) Act 2 - Hive Thieving Hopper Thievery: Attack + Debuff (17 (Asc 19) dmg); Nab: Attack (14 (Asc 16) dmg); Hat Trick: Attack (21 (Asc 23) dmg); +2 more Thievery -> Flutter -> Hat Trick -> Nab -> Escape -> repeat
Toadpole Toadpole Normal 21-25 (Asc 22-26) Act 1 - Underdocks Toadpoles Spike Spit: Attack (3x3 (Asc 4x3) dmg); Whirl: Attack (7 (Asc 8) dmg); Spiken: Buff then conditional: Whirl (if not in front) / Spiken (if in front)
Tough Egg Tough Egg Normal 14-18 (Asc 15-19) Act 2 - Hive Ovicopter HATCH: Summon; Nibble: Attack (4 (Asc 5) dmg) Always uses HATCH
Tracker Raider Tracker Raider Normal 21-25 (Asc 22-26) Act 1 - Overgrowth Ruby Raiders Track: Debuff; Unleash the Hounds: Attack (1x8 dmg) Always uses Track
Tunneler Tunneler Normal 87 (Asc 92) Act 2 - Hive Tunneler, Tunneling Twosome Bite: Attack (13 (Asc 15) dmg); Burrow: Buff + Defend (32 block); Below Move 1: Attack (23 (Asc 26) dmg); +1 more Bite -> Burrow -> Below Move 1 -> repeat
Turret Operator Turret Operator Normal 41 (Asc 51) Act 3 - Glory Turret Operator Unload Move 1: Attack (3x5 (Asc 4x5) dmg); Unload Move 2: Attack (3x5 (Asc 4x5) dmg); Reload: Buff Unload Move 1 -> Unload Move 2 -> Reload -> repeat
Twig Slime (M) Twig Slime (M) Normal 26-28 (Asc 27-29) Act 1 - Overgrowth Group of Slimes, Shroom and Slime, Strangler and Friend, Swarm of Slimes Clump Shot: Attack (11 (Asc 12) dmg); Sticky Shot: Status Starts with Sticky Shot
Twig Slime (S) Twig Slime (S) Normal 7-11 (Asc 8-12) Act 1 - Overgrowth Group of Slimes, Strangler and Friend, Swarm of Slimes Butt: Attack (4 (Asc 5) dmg) Always uses Butt
Two-Tailed Rat Two-Tailed Rat Normal 17-21 (Asc 18-22) Act 1 - Underdocks Two-Tailed Rats Scratch: Attack (8 (Asc 9) dmg); Disease Bite: Attack (6 (Asc 7) dmg); Screech: Debuff; +1 more -
Vine Shambler Vine Shambler Normal 61 (Asc 64) Act 1 - Overgrowth Vine Shambler Grasping Vines: Attack + Debuff (8 (Asc 9) dmg); Swipe: Attack (6x2 (Asc 7x2) dmg); Chomp: Attack (16 (Asc 18) dmg) Swipe -> Grasping Vines -> Chomp -> repeat
Zapbot Zapbot Normal 18-23 (Asc 19-24) - - Zap: Attack (14 (Asc 15) dmg) Always uses Zap