v0.110.0 — Beta Patch
Released July 30, 2026 (beta branch). Official notes from Mega Crit, annotated with links to this wiki’s card, relic, enemy, and event pages. Source: Steam announcement.
Previous patch: v0.109.0 — Beta Patch.
A large balance and rework patch. Mirage and Pillar of Creation are both reverted to their pre-v0.109.0 versions, then buffed and nerfed respectively. The headline feature is a keyboard-only control option, and on the art side many cards gain polished portraits while characters gain VFX for their unique forms.
Hotfix v0.110.1
Section titled “Hotfix v0.110.1”Released July 31, 2026. A quick hotfix for a single multiplayer issue:
- The host’s screen is no longer blank when hosting a run from save
Content & Balance
Section titled “Content & Balance”Ancients
Section titled “Ancients”- Buffed Neow’s Abundance card:
- Now always creates Upgraded powers
- Upgrade changed to lower Energy cost by 1
- Reworked Tezcatara’s Toasty Mittens relic: “At the start of your turn, Exhaust the top card of your Draw Pile and gain 1 Strength.” → “At the start of your turn, Exhaust 1 card from your Hand and gain 1 Strength.”
- Buffed Tezcatara’s Seal of Gold relic: Gold loss decreased from 5 → 3
- Changed Nonupeipe’s Beautiful Bracelet relic:
- Cards enchanted increased from 3 → 4
- Swift amount decreased from 3 → 2
- Buffed Nonupeipe’s Fur Coat relic: marked combats increased from 7 → 8
- Nerfed Nonupeipe’s Signet Ring relic: Gold decreased from 999 → 888
- Buffed Pael’s Relax card: Block increased from 15(17) → 16(18)
- Buffed Tanx’s Whistle card: cost decreased from 3 → 2
- Buffed Tanx’s Maul card: Maul damage scaling increased from 1(2) → 2(3)
- Reverted Vakuu’s Fiddle relic: card draw decreased again from 3 → 2
Ironclad
Section titled “Ironclad”- Buffed Mangle card: damage increased from 15(20) → 20(26)
- Buffed Pact’s End card: damage increased from 17(23) → 18(24)
Silent
Section titled “Silent”- Reworked Haze card: Uncommon - Skill - Cost 3 - “Sly. Apply 4(6) Poison to ALL enemies.” → Uncommon - Skill - Cost 2 - “Apply 4(6) Poison and 1(2) Weak to ALL enemies.”
- Reworked Outbreak card into a Rare Skill: Uncommon - Power - Cost 1 - “Whenever you apply Poison, deal 4(5) damage to ALL enemies.” → Rare - Skill - Cost 3 - “Apply 9(12) Poison to ALL enemies. Poison triggers immediately.”
- Reworked and renamed Scare card → Sidestep: Uncommon - Skill - Cost 0 - “Apply 1 Weak to ALL enemies. Exhaust. (Lose Exhaust.)” → Uncommon - Skill - Cost 0 - “Next turn, gain 1(2) Energy.”
- Changed Mirage card:
- Reverted back to its previous version (i.e. gains Block based on enemy Poison again)
- No longer Exhausts
- Nerfed Well-Laid Plans card: cost increased from 1(0) → 2(1)
- Changed Echoing Slash card: rarity decreased from Rare → Uncommon
Regent
Section titled “Regent”- Reworked Regalite relic: “Whenever you create a card, gain 2 Block.” → “The first time you create a card each turn, gain 6 Block.”
- Buffed Terraforming card: Vigor increased from 6(8) → 7(10)
- Changed Pillar of Creation card:
- Reverted back to its previous version (i.e. effect is no longer triggered just once per turn)
- Block decreased from 3(4) → 2(3)
- Buffed Crush Under card: damage increased from 7(8) → 8(9)
Necrobinder
Section titled “Necrobinder”- Changed Eidolon: can no longer be generated mid-combat
- Buffed Sacrifice card: Block gain increased from double → triple Osty’s Max HP
- Buffed The Scythe card: damage scaling increased from 4(5) → 5(7)
Defect
Section titled “Defect”- Buffed Biased Cognition card: Focus increased from 4(5) → 5(6)
- Buffed Refract card: damage increased from 9(12) → 10(13)
- Nerfed Rocket Punch card: “Whenever you create a Status, reduce this card’s cost to 0 Energy until played.” → “Whenever you create a Status, reduce this card’s cost by 1 Energy until played.”
- Buffed Synchronize card:
- Upgrade changed to increase temp focus from 2 → 3
- No longer Exhausts
User Interface & Experience
Section titled “User Interface & Experience”General
Section titled “General”- Added support for keyboard-only mode
- Added a “Share” button on the map screen which takes a screenshot of the entire map
- Added a “Listening For Input” popup when a player is remapping inputs or bindings
- Updated padding, font sizes, and color for the input remap screen
- Updated input glyph positioning on various buttons
- Updated the change profile button to render a larger input glyph
- Updated the keyboard-mode glyph asset from placeholder to a style match
- Adjusted hotkey icon size and position in the top bar
- Updated the generic selection reticle asset to improve contrast and resolution, and it now renders very slightly smaller
- If a binding is missing, a gray hyphen is now rendered rather than nothing in input settings
- Users are now informed more explicitly whether Steam Input is activated
- The scrollbar on the settings screen is now placed better in non-standard aspect ratios
- When using a controller, the game now always tries to initially hover a map node connected to your current one when you have Winged Boots
- Disabled left/right paging for the Stats screen, as the Achievements screen does not exist yet
Multiplayer
Section titled “Multiplayer”- Made the UI for joining a friend’s run nicer looking
- Tutor card now un-ends the target’s turn if they have ended their turn
- Removed the “Waiting for Players” screen when dying to Architect
- Added form VFX
- Added portrait art for Constellation, Blade Symphony, Concoct, Tutor, Imitation Learning, Soulbound, and Fade
- Added beta portrait art for the Sidestep card
- Added fire to the Test Subject burn animation
Writing
Section titled “Writing”General
Section titled “General”- When the word “potions” shows up in option or relic descriptions it is now gold and capitalized
- Fixed the Slow debuff power description not displaying its active multiplier in the hovertip
- Fixed typos in the Abundance and Blade Symphony cards
- Updated Diamond Diadem relic’s wording to be clearer about how long its effect lasts
- Renamed Full Keyboard → Keyboard-Only
Localization
Section titled “Localization”- Updated translations for various languages
- Fixed translation errors in French, Italian, Russian, Thai, Turkish, and Traditional Chinese
Bug Fixes
Section titled “Bug Fixes”General
Section titled “General”- Uncommon cards show up slightly more often (as intended)
- Players can no longer discern the shuffle order of cards in certain scenarios
- The run history is now centered on ultrawide screens
- Fixed an issue where an Epoch unlock earned at the end of a run could be lost, permanently blocking Timeline progress (affected saves are repaired on load)
- Fixed an issue where leaving the game over screen mid-animation could award an Epoch unlock without spending the score that paid for it
- Fixed being able to controller-navigate to the card grid while inspecting a card in the Compendium
- Fixed opening the settings screen when a player hits “escape” to close the potions popup
Enemies
Section titled “Enemies”- Tough Egg can now have 1 more max HP
- Decimillipede now correctly displays stats in the Bestiary
- Fixed an error that occurred when Tough Egg would hatch in the Bestiary
Events
Section titled “Events”- Fixed a typo in The Lantern Key event
Potions & Relics
Section titled “Potions & Relics”- Bellows relic now properly upgrades the extra card when Pendulum relic triggers on turn 1
- Fixed Dowsing missing card preview for Abundance
Ironclad
Section titled “Ironclad”- Fixed Juggling card so that when your third attack also auto-plays an attack (for example Uproar), Juggling now properly copies the original attack instead of the auto-played attack
Multiplayer
Section titled “Multiplayer”- Fixed a chosen card getting stuck if another player gives you the Touch of Insanity potion
- Feral card now puts The Ball card into your hand instead of another player’s
- Imitation Learning card no longer softlocks with Replay, and now ignores duplicate plays
- Tutor card no longer softlocks with Replay
- Players can Abandon Run outside of combat again
Modding
Section titled “Modding”- The “Report Bug” button is no longer shown in error dialogs when any player in a session has mods
