Mad Science
Deal 12 damage.
| Property | Value |
|---|---|
| Character / Pool | Event |
| Type | Attack |
| Rarity | Event |
| Cost | 1 |
| Target | AnyEnemy |
Upgrade
No standard upgrade text is available.
Variants
Attack
Deal 12 damage. - Sapping: Apply 2 Weak. Apply 2 Vulnerable. - Violence: Hits 2 additional times. - Choking: Whenever you play a card this turn, the enemy loses 6 HP.
Skill
Gain 8 Block. - Energized: Gain 2 Energy. - Wisdom: Draw 3 cards. - Chaos: Add a random card into your Hand. It's free to play this turn.
Power
No description available. - Expertise: Gain 2 Strength. Gain 2 Dexterity. - Curious: Powers cost 1 1 Energy less. - Improvement: At the end of combat, Upgrade a random card.
